National Repository of Grey Literature 7 records found  Search took 0.00 seconds. 
The Table Game
Kalinová, Nikola ; Jurda, Radim (referee) ; Macháček, Mikuláš (advisor)
Gigurky is a strategy game for two players. The advantage of this game for two players is its variability when every time you can play with other team. Therefore, the game is always different and fun. Moreover, you can play with gigurky themselves. Gigurky contain magnets. With helps of magnets you can attach a varios accessories as shields. Of course you can choose from a variety that is suited to your gigurka best. Bring your team to victory, but also remember take for your gigurky all the time, otherwise they will not have the strength to fight.
Table game of questions and answers as a support for teaching the history of art
Poštová, Lucie ; Daniel, Ladislav (advisor) ; Raudenský, Martin (referee)
The diploma thesis deals with the topic of board games. It is divided into three parts, the theoretical, practical and didactic part. In the theoretical part, the author describes iconography of board games and playing board games from the Middle Ages to the present time. The use of board games is interpreted on specific works of art in painting, sculpture and crafts. The practical part was focused on the creation of an art history educational board game, which develops knowledge in the form of a quiz with questions and answers. The game was redesigned as a digital / online version and a mobile application. Versions of the game were created in a unified author's design. In the didactic part, the author examines whether the game is a suitable teaching material for teachers, students and a group of respondents from the general public. It also includes a methodology for secondary school teachers on how to deal with play in teaching.
Board games used for teaching Czech in Primary Schools
Novotná, Klára ; Janovec, Ladislav (advisor) ; Palkosková, Olga (referee)
The main aim of this diploma thesis is to make a contribution to discussion about suitability of using board games in education and to confirm that making use of board games is a valid didactical method used for teaching Czech language. Theoretical part is focused on play and game, making use of games in education, board games, their characteristics, categories, types and utilization in education. Following chapters explore advantages and disadvantages of using board games for teaching Czech which encounter Primary school teachers and contributions of games to devepolment of key competences. Further in the work, an overview/summary of Czech language board games suitable for teaching Czech and available on the Czech market is stated. These games were evaluated according to beforehand set criteria. A collection of my own board games created for needs of Czech language Primary school teachers follows.
Analysis of the popularity of board games
VYHNANOVSKÁ, Markéta
This thesis describes tabletop games and the game-playing among adults. The work starts with an introduction of play, its formal characteristics, and the importance of playing throughout one's life. A special focus is given to board games and card games. I provide taxonomy of these games, as well as an introduction to the world of adult game fans. The second part of the thesis describes the phenomenon of playing from the psychological point of view. I give a special consideration to the social side of gaming, competitiveness, and to the game flow. The practical part of the work analyzes factors which contribute to the popularity of individual games. It focuses on the gamer's motivation towards the gameplay, and the experiences provided by a particular game. Results of a questionnaire are discussed, as well as the differences between groups of respondents as determined by age, sex, and the level of education.
Twilight Struggle
Asník, Lukáš ; Cibulka, Josef (advisor) ; Majerech, Vladan (referee)
The aim of this work is to create a computer version of famous and popular board game Twilight Struggle. The program allows users to play the game in hotseat mode or in mode against computer controlled opponent. Automatic checking and enforcement of game rules accelerates the game. Game can be saved at any time. Program is developed in JAVA programming language and is multi-platform.
From board games to teambuilding
Mikoláš, Jiří ; Hnilica, Karel (advisor) ; Hubáček, Ondřej (referee)
The Outline of the development and history of a board game. The Mapping of the contemporary situation in the field of board games. Cultural, social and psychological aspects of playing board games. Defence of the stand that board games are not marginal subject beside modern sorts of amusement e.g. computer games. The Classification of modern board games with regard to their dominant cultural background and origin. The sociological survey on board games and motivation to their playing in the subculture of players 10-15years old. The Analysis of the survey and a search of basic categories of associated motivations for positive relation to board games and their playing. More detailed view on reasons why people do not want to play board games. The Analysis of players' fellowship. The practical application of board games (like general educative tool, a tool in the scope of teambuilding and human resources or else expert diagnostics and therapy). Keywords a subculture of players, a modern classification of a game, a board game, a table game, the history of board games
The Table Game
Kalinová, Nikola ; Jurda, Radim (referee) ; Macháček, Mikuláš (advisor)
Gigurky is a strategy game for two players. The advantage of this game for two players is its variability when every time you can play with other team. Therefore, the game is always different and fun. Moreover, you can play with gigurky themselves. Gigurky contain magnets. With helps of magnets you can attach a varios accessories as shields. Of course you can choose from a variety that is suited to your gigurka best. Bring your team to victory, but also remember take for your gigurky all the time, otherwise they will not have the strength to fight.

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